After hours of flipping switches, breaking windows, hiding in closets, and picking up every object known to man, you're probably more than a little stumped on how to complete Hello Neighbor's Act 1 segment.
If you are having trouble getting into the basement and figuring out how to proceed past all those stubbornly locked doors, we've got you covered with a step-by-step guide to the neighbor's security system.
Note that we're going for the most direct route to solve the main puzzles and not diving into all the various secrets for every achievement. If you want to fully experience the game, be sure to explore the whole house instead of heading straight for the basement!
Related content:
Hello Neighbor Basic Controls
For those just jumping into the game and getting frustrated by the lack of explanation on the game's controls, there are a few basics to keep in mind. You can have up to four items in your inventory at once, with old items you pick up disappearing and going into previous inventory slots.
After the opening segment, press and hold E to pick up any object that makes the reticle become a larger circle, then hold the right mouse button to aim and release to throw. The longer you hold, the farther and harder it goes. If you only right click without holding, objects won't actually break windows.
Knocking over the neighbor with a coffee mug
Objects can also knock over the neighbor, so keep something like the bowling ball or even a cup in your inventory for situations where you can't hide. If you hold down the right click for a stronger throw, he'll be knocked off balance for a few seconds so you can get away.
Hiding under beds or inside cabinets only works if the neighbor didn't specifically see you enter the room, so you need to get ahead of him when he's chasing you.
Hello Neighbor Act 1 House Exploration
Your goal at the beginning isn't to explore all the rooms in the house, but rather use boxes and get up on the roof where you can access the top floor.
Before heading to the neighbor's house, open the closet beneath the stairs in your house to get four boxes for free. Its easier to grab them here than to get the boxes in the neighbor's yard where he might see you through the window.
Free boxes!
Because of how wonky the controls are and how easy it is for boxes to slide off the roof, I recommend breaking out the second floor window before you even go up there.
Just grab something like the ball or even the weird eye painting off the wall in your house and chuck it up at the window from near the fence. After that's done, make sure there are at least two boxes in your inventory and climb up the leaning yellow shelves to the left of the front door.
Break this window!
Head to the top yellow shelf and drop two boxes on top of each other. Jump on the box tower, then turn left and jump onto the brown section of roof nearby.
From there, jump across to the roof/awning section above the porch. If you have trouble getting across, drop another box so you can jump from a higher vantage point.
From there, walk forward and jump across the white lattice to the brown awning in front of the window you broke previously. Inside the bedroom, throw a box (or any object in the room) at the painting of the flower next to the door to open a secret passageway.
Who needs keys?
In the purple room, grab the gold key sitting next to the door and then unlock it so you can get through easier. To your right, look for a keyring on the wall and grab the red key. This one will let you open the trunk to the red car back down on the lawn.
Go back out the window in the bed room and head down to the car. Unlock the trunk to get the magnet, which lets you steal metal objects from a distance.
Ain't no junk in this trunk!
With the magnet in hand, grab several boxes and head around to the back of the house near the area with the ladder (blocked by a shoddy fence completed with some boards).
Look for a small open window that's positioned up high enough that you can't quite reach. Set down a few boxes in front so you can jump up and see inside to the work shed area.
Making your own path
I found it easiest to create a step ladder using a large box as a base and two tiers of small boxes to actually get up high enough.
You can't use the magnet to grab the wrench just yet, but you can pull the silver lock pick off the top left side of the shelves (near all the pots of glue).
After grabbing the pick, go inside the open window on the side of the house (the one with the black wire running inside) and open the door to your left.
Knicking the lock pick
In the hallway, you can now use the lock pick to open the door to the left of the staircase. That door leads to the shed where you stole the lock pick.
Now you can physically grab the wrench off the wall instead of using the magnet. Head back outside to the exact same place where you previously made the box tower and stole the lock pick.
The wrench is ours!
Use the wrench on the makeshift fence that is blocking access to the ladder right next to the shed window. Climb up the ladder to get to the roof and run across a wood plank until you can look down and see through a hole in the ceiling.
Jump down the hole to enter that room that was previously locked and couldn't be accessed. Now you can pick up the red key on the green table that was seen in the game's opening cinematic.
Head back downstairs to the main floor and you can now use the red key to unlock the basement. Huzzah, the first part of Act 1 is complete!
Jumping through the roof
Hello Neighbor Act 1 Basement Guide
After running down the stairs, open the old timey washing machine up against the wall to reveal a secret passage into the next area.
Open the door to discover a rather disturbing room where a whole fake world has been created to fool someone (anybody else thinking of the opening segment of Prey?).
Pull one of the paintings of an open window off the wall to exit the fake room stage and access the rest of the basement.
There's more than just dirty laundry in there!
There's a wall breaker you can turn off, but don't do it just quite yet. Instead, flip the nearby wall switch to open the grating to another room and gain access to very large area to explore. You are looking for a section with a red light bulb and a marionette near another grate.
Flip the switch to open the grate and you will see a large open room with a fence. Behind the fence is a generator and some sparking wires that can't be reached. Near the fence, pull the chair off the door and head into the next room.
To your right on the wall is a section of black bricks which you can break by throwing any object.
If it seems suspicious, always try breaking it!
Through the broken wall you can now access the sparking lever and the generator, but don't do that yet since you don't want to get electrocuted.
With the wall broken and all the grates opened, go back to the beginning and flip the wall breaker you ignored earlier. This turns off the sparks so the switch can be safely used.
Now you can turn on the generator to power the final exit, which is back on the opposite side of the fence (in the room before the hallway before you broke the brick wall).
Flip the switch on the green lit exit door and get ready to run! After a chase you end up at a door covered in colored locks that you don't have keys for. All appears to be lost..
What the heck? I don't have any of those keys!
Although it seems like the end, this frantic chase to nowhere is actually just the beginning! Special thanks to YouTuber Razzbowski for a handful of the screenshots above.
Did you find any other ways to access the areas besides our method? Let us know in the comments below. Stay tuned as we cover the next act of the game where you try to break out of the house instead of sneak in, and things get even more crazy on the story front.
If you are having trouble getting into the basement and figuring out how to proceed past all those stubbornly locked doors, we've got you covered with a step-by-step guide to the neighbor's security system.
Note that we're going for the most direct route to solve the main puzzles and not diving into all the various secrets for every achievement. If you want to fully experience the game, be sure to explore the whole house instead of heading straight for the basement!
Related content:
Hello Neighbor Basic Controls
For those just jumping into the game and getting frustrated by the lack of explanation on the game's controls, there are a few basics to keep in mind. You can have up to four items in your inventory at once, with old items you pick up disappearing and going into previous inventory slots.
After the opening segment, press and hold E to pick up any object that makes the reticle become a larger circle, then hold the right mouse button to aim and release to throw. The longer you hold, the farther and harder it goes. If you only right click without holding, objects won't actually break windows.
Knocking over the neighbor with a coffee mug
Objects can also knock over the neighbor, so keep something like the bowling ball or even a cup in your inventory for situations where you can't hide. If you hold down the right click for a stronger throw, he'll be knocked off balance for a few seconds so you can get away.
Hiding under beds or inside cabinets only works if the neighbor didn't specifically see you enter the room, so you need to get ahead of him when he's chasing you.
Hello Neighbor Act 1 House Exploration
Your goal at the beginning isn't to explore all the rooms in the house, but rather use boxes and get up on the roof where you can access the top floor.
Before heading to the neighbor's house, open the closet beneath the stairs in your house to get four boxes for free. Its easier to grab them here than to get the boxes in the neighbor's yard where he might see you through the window.
Free boxes!
Because of how wonky the controls are and how easy it is for boxes to slide off the roof, I recommend breaking out the second floor window before you even go up there.
Just grab something like the ball or even the weird eye painting off the wall in your house and chuck it up at the window from near the fence. After that's done, make sure there are at least two boxes in your inventory and climb up the leaning yellow shelves to the left of the front door.
Break this window!
Head to the top yellow shelf and drop two boxes on top of each other. Jump on the box tower, then turn left and jump onto the brown section of roof nearby.
From there, jump across to the roof/awning section above the porch. If you have trouble getting across, drop another box so you can jump from a higher vantage point.
From there, walk forward and jump across the white lattice to the brown awning in front of the window you broke previously. Inside the bedroom, throw a box (or any object in the room) at the painting of the flower next to the door to open a secret passageway.
Who needs keys?
In the purple room, grab the gold key sitting next to the door and then unlock it so you can get through easier. To your right, look for a keyring on the wall and grab the red key. This one will let you open the trunk to the red car back down on the lawn.
Go back out the window in the bed room and head down to the car. Unlock the trunk to get the magnet, which lets you steal metal objects from a distance.
Ain't no junk in this trunk!
With the magnet in hand, grab several boxes and head around to the back of the house near the area with the ladder (blocked by a shoddy fence completed with some boards).
Look for a small open window that's positioned up high enough that you can't quite reach. Set down a few boxes in front so you can jump up and see inside to the work shed area.
Making your own path
I found it easiest to create a step ladder using a large box as a base and two tiers of small boxes to actually get up high enough.
You can't use the magnet to grab the wrench just yet, but you can pull the silver lock pick off the top left side of the shelves (near all the pots of glue).
After grabbing the pick, go inside the open window on the side of the house (the one with the black wire running inside) and open the door to your left.
Knicking the lock pick
In the hallway, you can now use the lock pick to open the door to the left of the staircase. That door leads to the shed where you stole the lock pick.
Now you can physically grab the wrench off the wall instead of using the magnet. Head back outside to the exact same place where you previously made the box tower and stole the lock pick.
The wrench is ours!
Use the wrench on the makeshift fence that is blocking access to the ladder right next to the shed window. Climb up the ladder to get to the roof and run across a wood plank until you can look down and see through a hole in the ceiling.
Jump down the hole to enter that room that was previously locked and couldn't be accessed. Now you can pick up the red key on the green table that was seen in the game's opening cinematic.
Head back downstairs to the main floor and you can now use the red key to unlock the basement. Huzzah, the first part of Act 1 is complete!
Jumping through the roof
Hello Neighbor Act 1 Basement Guide
After running down the stairs, open the old timey washing machine up against the wall to reveal a secret passage into the next area.
Open the door to discover a rather disturbing room where a whole fake world has been created to fool someone (anybody else thinking of the opening segment of Prey?).
Pull one of the paintings of an open window off the wall to exit the fake room stage and access the rest of the basement.
There's more than just dirty laundry in there!
There's a wall breaker you can turn off, but don't do it just quite yet. Instead, flip the nearby wall switch to open the grating to another room and gain access to very large area to explore. You are looking for a section with a red light bulb and a marionette near another grate.
Flip the switch to open the grate and you will see a large open room with a fence. Behind the fence is a generator and some sparking wires that can't be reached. Near the fence, pull the chair off the door and head into the next room.
To your right on the wall is a section of black bricks which you can break by throwing any object.
If it seems suspicious, always try breaking it!
Through the broken wall you can now access the sparking lever and the generator, but don't do that yet since you don't want to get electrocuted.
With the wall broken and all the grates opened, go back to the beginning and flip the wall breaker you ignored earlier. This turns off the sparks so the switch can be safely used.
Now you can turn on the generator to power the final exit, which is back on the opposite side of the fence (in the room before the hallway before you broke the brick wall).
Flip the switch on the green lit exit door and get ready to run! After a chase you end up at a door covered in colored locks that you don't have keys for. All appears to be lost..
What the heck? I don't have any of those keys!
Although it seems like the end, this frantic chase to nowhere is actually just the beginning! Special thanks to YouTuber Razzbowski for a handful of the screenshots above.
Did you find any other ways to access the areas besides our method? Let us know in the comments below. Stay tuned as we cover the next act of the game where you try to break out of the house instead of sneak in, and things get even more crazy on the story front.
Early automobiles had provision for an external trunk mounting as on a 1931 Ford Model A, in addition to the rumble seat
The open trunk in the rear of a Porsche Boxster
The trunk (North American English), boot (British English), dickie (Indian English) (also spelled dickey or dicky) or compartment (South-East Asia) of a car is the vehicle's main storage or cargo compartment.
Designs[edit]
A trunk in the rear will often contain a spare tire
Front storage compartment on a Volkswagen Beetle
An open trunk lid on a 1955 Hudson Rambler
The trunk or luggage compartment is most often located at the rear of the vehicle. Early designs included an exterior rack mounted on the rear of the vehicle to which it was possible to attach a real luggage trunk.[1] Later designs integrated the storage area into the vehicle's body and evolved to provide a streamlined appearance.[2][3] The main storage compartment is normally provided at the end of the vehicle opposite to which the engine is located.
Some mid-engined or electric cars have luggage compartments both in the front and in the rear of the vehicle.[4] Examples include the Volkswagen Type 3, Porsche 914, Porsche Boxster, Toyota MR2, and Tesla Model S (Tesla calls their front trunk a 'frunk'[5]). The mid-engined Fiat X1/9 also has two storage compartments, although the rear one is small, easily accessible, and practically cuboid in shape.[6]
Rear-engined cars (such as the Volkswagen Beetle, Tucker 48, and the Porsche 911) have the trunk situated in front of the passenger compartment.[7][8]
Sometimes during the design life of the vehicle the lid may be restyled to increase the size or improve the practicality and usefulness of the trunk's shape. Examples of this include the Beetle redesign to the 1970s 'Super Beetle' and the pre-war and 1950s post war Citroën Traction Avant.
Openings[edit]Door[edit]
Two-way station wagon tailgate which hinges so it can open down or sideways
The door or opening of a cargo area may be hinged at the top, side, or bottom.
If the door is hinged at the bottom it is termed a tailgate, particularly in the United States. They are used on station wagons and pickup trucks, as well as on some sport utility vehicles (SUV).[9][10] Traditional drop-down station wagon and pickup tailgates can also serve as a mount for a workbench.[11]
Traditional U.S. station wagons included a roll down window retracting into the tailgate to load small items or to allow the tailgate to be opened down on its bottom mounted hinges. Because of the potential for carbon-monoxide fumes, the tailgate window on station wagons should be closed whenever the engine is running.[12]
Sysmac studio software. Two-way station wagon tailgates may be hinged at the side and the bottom so they can be opened sideways like a regular door, or drop downwards as load platform extenders.[13] They are designed with special handle(s) for opening in the selected direction on special hinges after the window is lowered.[14]
A three-way design that was also used by Ford allows for the tailgate to be opened like a door with the window up.[13]
General Motors developed a clam shell style 'disappearing' design where the rear window rolls up into the roof and the tailgate slides down and beneath the load floor.[15]
If the door is hinged at the top it is termed a hatch, and is used on a hatchback.[10][16] A bottom opening door is now common on sport utility vehicles (SUV).
Lid[edit]
The trunk lid (in the U.S. automotive industry sometimes also called decklid or deck lid[17][18]) is the cover that allows access to the main storage or luggage compartment. Hinges allow the lid to be raised. Devices such as a manually positioned prop rod can keep the panel up in the open position. Counterbalancing torsion or other spring(s) can also be used to help elevate and hold open the trunk lid. On cars with their trunk in the rear, lids sometimes incorporate a center mounted third brake light. A rear lid may also have a decorative air spoiler. On many modern cars, the trunk lids can be unlocked with the car's key fob.
Design history[edit]
Locks[edit]
The locking of the trunk may be achieved together with the passenger compartment.
Some cars include a function to remotely open the trunk. This may be achieved through a variety of means:
How To Open A Car Trunk With A Broken LockEtymology[edit]
A 1924 advert for Moynat's baggage trunk
The usage of the word 'trunk' comes from it being the word for a large travelling chest, as such trunks were often attached to the back of the vehicle before the development of integrated storage compartments in the 1930s; while the usage of the word 'boot' comes from the word for a built-in compartment on a horse-drawn coach (originally used as a seat for the coachman and later for storage). The usage of the word 'dickie' comes from the British word for a rumble seat, as such seats were often used for luggage before cars had integrated storage.
In France, from 1900 onwards, the luggage maker Moynat became the indisputable market leader in automobile luggage, for which the house developed a number of patented products including the rear-attached limousine trunk with custom fitted suitcases. In 1928 came the side or lateral sliding trunk, a mechanism that foreshadowed the development of integrated trunks in vehicles from the 1930s onwards.
Classification[edit]
Open compartments are those found in station wagons and SUVs, while closed compartments have a trunk lid and are typically found in saloon (sedan) or coupé bodies. Closed compartments are separated from the passenger compartment by rigid body elements or seats, and are generally trimmed in simple materials, whereas many station wagons are trimmed with better looking materials as the space is an extension of the passenger compartment. In order to hide the compartment content of station wagons or hatchbacks from thieves or sunlight, a cover may be fitted. On hatchbacks this often has the form of a rigid parcel shelf or a flexible sheet with hooks on the corners, while station wagons and many SUVs have a roller blind in a removable cassette.
To give the space more flexibility, many cars have foldable rear seats, which can increase the size of the trunk when needed.
Safety[edit]Active safety by luggage retention[edit]
The trunk space can contribute to the active and passive safety of the vehicle. Active safety may be promoted in vehicles that are partially loaded. Here the use of lashing eyes to restrain luggage can prevent or reduce damage to the vehicle and its occupants in severe manoeuvres. In driving while cornering 'in-extremis', the prevention of sudden weight transfer due to poorly loaded luggage can be enough to prevent the vehicle losing grip, and potentially avoiding thereby an accident; active safety.
Passive safety by luggage retention[edit]
If a crash should occur, lashing eyes can reduce the severity of outcome of the accident by keeping the luggage in the loadspace compartment and thereby preventing projectiles from harming correctly restrained passengers in the passenger compartment.These lashing features may be in the form of fixed or foldable loops, or in the case of certain European vehicles combine sliding loops in a rail system to allow optimal positioning of the lashing eyes. At the same time this eases the integration of accessories for loadspace management; dividers, bike carriers, etc. into the interior of the vehicle, a principle that has been applied in cargo vans and air transport for many years.
Barrier nets/grids[edit]
In vehicles with open luggage compartments, some are fitted with metal grids or guards to retain loose items in case of collision, or to simply create a bulkhead between the load in the trunk â for example animals â separated from the otherwise unprotected passenger space.
Another solution for items that have not been restrained is the loadspace barrier net. These may be directly attached to the body structure or, in vehicles with loadspace cover cassettes, as a combined loadspace cover and barrier net. The net confining luggage to the loadspace in case of emergency braking and minor traffic collisions. These nets have the advantage over metal guards that they can be rolled-up when not in use, taking up much less space than a comparable guard. A guard may however be tailored for an even tighter fit to the body interior contours than a roll-away net.
Inside trunk release[edit]
Children â and sometimes adults who climb in to work on the vehicle â trapped in trunks can die of suffocation or heat stroke. Once in the trunk, they may not be able to get out, even if they entered through the interior, because many rear seats only release to the trunk from inside the passenger area. Beginning with the 2002 models, a glow-in-the-dark inside trunk release is required on all vehicles with conventional trunks sold in the United States.[25] Hatchbacks, wagons, vans and SUVs are exempt from this requirement because it is assumed a trapped person can kick out any cargo cover or parcel shelf to gain access to the main interior and passenger doors.
Riding in the trunk[edit]
Riding in the trunk is dangerous and illegal. Teenagers in the U.S. may attempt to avoid laws which prohibit new car drivers from driving with passengers by riding in the trunk.[26]
Additional functions[edit]
Beyond carrying luggage, the trunk of most passenger vehicles commonly contains various other components often behind the trimmed surfaces of the interior. These components may be accessed by the customer or the service personnel through (in some cases lockable) hatches in the trim, or by removing carpet and support boards etc. Typical components:
Some vehicles offer configurable cargo conveniences such as a shelf or board. They often serve various purposes. The multiposition rear shelf on the Chrysler PT Cruiser can be used as a table for a picnic, a second cargo layer, or a security screen. The Citroën C3 has a foldable segmented false floorboard that compartmentalises the cargo area, makes loading easier, and evens out the load floor when the back of the rear seat is folded down.
See also[edit]References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Trunk_(car)&oldid=902754482'
If you lock your keys in your vehicle or can't get your trunk open, there is still hope for you to open the trunk without keys. Doing this involves opening the doors and gaining access to the trunk area from inside your vehicle. Before attempting this, it is a good idea for you to have experience using a slimjim or other device used to open your vehicle's doors without a key.
Step 1
Slide the hook end of the slimjim between the the passenger side window and window trim at the bottom of the window near the door handle. Insert the slimjim down into the door.
Step 2
Feel around with the slimjim for the lock rod. This is a rod that connects the door handle to the locking mechanism. It is located near the door handle on most vehicles. Negotiate the slimjim in the area around the door handle until you hook the rod. Once you hook the rod, you can unlock your passenger side door.
Step 3
Pull up on the lock rod with the slimjim. When you hear your door lock click, the door will be unlocked.
Step 4
Open the door and climb into the driver's seat. Pull the trunk release to open the trunk.
Step 5
If your trunk release is malfunctioning, climb into the back seat and locate the seat release lever. Pull this lever and fold the seats down. You can now climb directly into the trunk area of your vehicle.
How To Open Car Trunk Honda
Locate the trunk safety release lever in your trunk. It may be located near the back or front of your trunk depending on your vehicle. This lever is designed to prevent you from being accidentally locked in your own trunk. When you pull this lever, your trunk will open.
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